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Hollowpoint

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A hand-drawn metroidvania set in a drowned kingdom that doesn't want to be remembered.

by @iris_vdb
GenresMetroidvaniaAction
Vibehand-drawnmetroidvaniamoody
Inspired byHollow KnightBlasphemousGris
The concept

Hollowpoint is moody, hand-drawn, and built around movement that has to feel perfect — a dash and a wall-cling you'll use ten thousand times. The world is a dead kingdom told through fragments: item descriptions, lore scraps, a few NPCs who shouldn't still be talking. I've got the art language and the world bible (30 pages of me rambling about a dead kingdom). What I need are the hands to build the feel and the voice to tell it.

Screenshots & clips
Open roles · 3 available

Gameplay Programming

Open Role
PaidOwn the core movement + combat feel. Godot 4. Scoped contract.

Music / Composition

Open Role
Rev-shareDread + beauty in the same track. Timeline flexible.

Narrative / Writing

Open Role
Attribution-onlyItem descriptions, lore fragments, NPC monologues. Co-writing credit.

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