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Hollowpoint
OpenA hand-drawn metroidvania set in a drowned kingdom that doesn't want to be remembered.
by @iris_vdbGenresMetroidvaniaAction
Vibehand-drawnmetroidvaniamoody
Inspired byHollow KnightBlasphemousGris
The concept
Hollowpoint is moody, hand-drawn, and built around movement that has to feel perfect — a dash and a wall-cling you'll use ten thousand times. The world is a dead kingdom told through fragments: item descriptions, lore scraps, a few NPCs who shouldn't still be talking. I've got the art language and the world bible (30 pages of me rambling about a dead kingdom). What I need are the hands to build the feel and the voice to tell it.
Screenshots & clips
Open roles · 3 available
Gameplay Programming
Open RolePaidOwn the core movement + combat feel. Godot 4. Scoped contract.
Music / Composition
Open RoleRev-shareDread + beauty in the same track. Timeline flexible.
Narrative / Writing
Open RoleAttribution-onlyItem descriptions, lore fragments, NPC monologues. Co-writing credit.
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