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Neon Reliquary

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A synthwave roguelike deckbuilder where every relic rewrites the rules.

by @hassan_dev
GenresDeckbuilderRoguelike
Vibesynthwaveroguelikedeckbuilder
Inspired bySlay the SpireInscryptionHades
The concept

150-ish cards, four rarities, three relic tiers. In a deckbuilder the UI basically IS the game, so this is a UI-heavy project: card frames, a relic inventory, a run map, a hundred little states. Synthwave, but readable — not a neon soup. I've got a small budget set aside specifically for UI because it's the thing I refuse to cheap out on.

Screenshots & clips
Open roles · 2 available

UI Art

Open Role
PaidCard frames, relic inventory, run map. Lots of states. Budget set aside.

Trailers / Video

Open Role
Open to discussNeed a 60s trailer once the vertical slice is up.

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