← The board
Tidewatch
OpenA cozy narrative game about a lighthouse keeper, the fog, and the boats that visit.
by @maya_lighthouseGenresAdventureSimulation
Vibecozynarrativeatmospheric
Inspired bySpiritfarerA Short HikeDredge
The concept
You keep a lighthouse on a quiet stretch of coast. Days are slow: trim the lamp, log the weather, watch the water. People arrive by boat — each with a small story — and leave again. There's no combat and no fail state, just tides, seasons, and the slow accumulation of a life. I want it to feel like one coherent little world, pixel-art, 4–5 hours, the kind of game you finish in a weekend and think about for a month.
Screenshots & clips
Open roles · 1 available
Music / Composition
FilledRev-shareHonest rev-share, credit everywhere, ~12–15 tracks.
Pixel Art / Sprites
Open RoleRev-shareKeeper + visiting NPCs + lighthouse/shore tilesets. Staged scope ok.
Sign in to raise a hand on a role.